Soldier! Today we start the first public play test in the history of Enlisted.
One of the most important aspects of game development, besides introducing new content is innovating new features and ensuring they run fast and efficiently. Today, we would like to talk to you about Scalable, Real-Time, Global Illumination for Large Scenes, and how this affects the dynamic environments inside Enlisted.
Today, we would like to show several screenshots of the "Battle of Moscow" location currently in Development. Adding fortifications and digging trenches, we continue our work to improve the landscape and overall atmosphere of the battle.
Enlisted is a WWII-themed, MMO, squad-based FPS set to launch next year. Julian caught up with Anton Yudintsev of Gaijin Entertainment during Gamescom2018 to get the rundown on what makes Enlisted stand out from the rest of the pack.
We would like to present to you an updated Roadmap, where we will tell you about the goals we reached from the first version of the Enlisted Roadmap (posted on 17 June 2017), as well as talk about our plans, in detail, for every section.
On the 22nd of June at 01:00 GMT German troops and its allies attacked the USSR. Parts of the red army were attacked by German troops throughout the border..
During Microsoft’s 2018 E3 Stream, Darkflow Software and Gaijin Entertainment announced that their upcoming squad based MMO shooter Enlisted will release on Xbox Game Preview in 2018
Experience, cunning and a ladle - these are the tools you should use to gain victory in our new game Cuisine Royale! And you should be the first to test it!
We continue to develop Enlisted and we are ready to tell you about our progress and at the same time, would like to invite you to test them yourself.
We are happy to announce that current development stage of Enlisted allows us to run new playtests of the game. All the players who backed us at the crowdfunding stage will receive their access as well as some players who applied for the access on our website.